Object

BP_Hotbar

Variables

Viewmodel
Slot
Available Tags

Available Tags - here it is worth explaining that in the example I will use the tags defined during initialization, but this variable will allow to write the logic of choosing from the available options for the character in the future.

Functions

Get Viewmodel
Get Current Slots
Get Random Attribute
Set to Slot
Set to Random Slot
Init Random
Init
Run Demo Timer
On Demo Tick

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